Skyrim fan re-opens the gates of Oblivion


Secret in-game content doesn’t stay secret for no long when eager PC gamers catch a sniff of something DLC-related in their nostrils, as is the case with one particular Skyrim fan whom has managed to uncover something of potentially monumental significance during his dragon-infested travels: a fully sculpted. Thanks to the magic(a) that is the console command interface, Finnish gamer Jesse was able to make use of the exceptionally useful ability to walk through walls and otherwise impassable invisible enclosures (aka “noclip” mode) and march his way not only into Morrowind, but also Cyrodil — the playable area in Oblivion — complete with Imperial City.

Oh yes.
Oh yes.

Intrigued? I know I am. After investing an unspeakable number of hours into the series’ previous title, The Elder Scrolls IV: Oblivion, I’m just itching for one more excuse to return to the Oblivion Gate-littered forests, and fend off dragons and other nasties from what once my virtual home away from home. Nothing has been confirmed as of yet, but I won’t be the first Elder Scrolls fan to wonder if the first expansion pack for Skyrim will have us revisiting one of Tamriel’s most beloved realms.

If you fancy going for a wander through the invisible force fields which isolate Skyrim and see for yourself? You’re entirely welcome to do. Why not head over to Jesse blog for an image-walkthrough of how to go about such a thing. Do bear in mind, though, that while both of these difficult-to-access areas appear to be present in the game, there isn’t a whole lot to see or do in either locations, other than gawk at poorly textured surfaces and ponder as to what lively souls might inhabit this spot in the future.

By , Chief Biscuit Dunker